David Crane is probably most well-known for his classic (and genre-defining) platformer for Activision, Pitfall!
But the prolific programmer worked on a bunch of things for Atari before jumping ship to a company that was more than happy to credit its developers for their hard work. One such example was the Atari 2600 version of Canyon Bomber.
To call this a port is a bit unfair; it actually offers quite a bit more than the arcade version does in terms of ways to play — including the closest we’ll get to a home port of Destroyer!