Yep, here we are again with Super Breakout, this time for Atari 5200. This was the pack-in game for the system for quite some time, and left a fair few people rather underwhelmed — the system was certainly capable of better.
That said, it’s still a competent enough version of Super Breakout, and comes complete with all the different ways to play you’d expect from that game. There are certainly far worse ways to spend your time with your Atari 5200!
After the relative disappointment of the Atari 2600 version of Star Raiders, it’s time to take on the proper version.
More accurately, it’s time to take on the Atari 5200 version, which tweaks a few things about the original Atari 8-bit version and adds proper analogue control, which is nice. It’s still an all-time classic, though, and if you can get your head around the controls in the Atari Flashback Classics port, there’s hours of fun ahead.
We’re nearly there! We’re nearly there! We’re so nearly through the RealSports gauntlet! Just a bit of friendly Tennis action to get through, followed by some beach volleyball, and then we’re done!
RealSports Tennis for Atari 5200 is a decent tennis game that suffers a bit from an awkward control scheme — an awkward control scheme which hasn’t been emulated particularly well in Atari Flashback Classics, as it happens. Consequently, it’s best treated as more of a curiosity than something you can really spend a lot of time with — but it’s worth acknowledging, at least!
Yes, it’s yet another RealSports game! We’re nearly done, though. Hang in there!
This time around, we take a look at RealSports Soccer for the Atari 5200 which, like its American Football counterpart, offers a somewhat more realistic, in-depth experience, perhaps at the expense of some accessibility. It’s still a much more approachable game than either incarnation of RealSports Football, however!
Yes, yes, yes, it’s RealSports time again here on Atari A to Z Flashback, and this time around it’s another one I’ve been dreading: the 5200 incarnation of RealSports Football.
I was actually quite surprised to discover that the single-player “practice” mode in this one is a very good means of experimenting with the mechanics and figuring out what all those different “plays” are. As a result, while I’m not sure I’d say I necessarily had a good time, I certainly feel like I learned a bit more about digital American football from this game than any other simulation of the sport I’ve played in the past. Especially that 2600 version.
Ever wanted your Atari 5200 to trash-talk you? Enter RealSports Basketball, a game that is more than happy to give you a mouthful.
This is another unreleased prototype sports game in the RealSports series, originally set to come out in 1983 but never quite making it. It’s a tad better than the rather bare-bones RealSports Basketball for Atari 2600, but still a little lacking in features where it counts. There’s some fun to be had, though, particularly if you can rope a friend into playing with you.
We’re back once again with the RealSports series, and this time we’re looking at RealSports Baseball for the Atari 5200.
While the Atari 2600 version of RealSports Baseball really struggled to provide a convincing game, particularly when played against a computer-controlled opponent, the Atari 5200 fares much better in this regard, offering the potential for a much more complex and interesting game without sacrificing accessibility and immediacy. Plus there’s digitised speech! Who’d have thought it?
Check it out in the video below, and don’t forget to subscribe on YouTube for more.
It’s Missile Command time once again, and this time it’s the Atari 5200 version that we’re turning our attention to.
The Atari 5200 is straight port of the Atari 8-bit version, which was also built in to the ROM of the Atari XE Games System computer-console hybrid. If you turned the XEGS on without a cartridge in and without the optional keyboard connected, you could play Missile Command!
This is a great version of a classic game — but one can’t help but wish there were trackball and paddle controllers available for the Switch… Anyway. Enjoy the video below, and don’t forget to subscribe on YouTube for more!
It’s another unreleased game for the Atari 5200 that was a casualty of Atari not really knowing what they wanted to do with this console — and eventually canning it and its games altogether. Thankfully, we now get to enjoy this high-resolution physics puzzle for ourselves — and without having to suffer the original 5200 controller — thanks to Atari Flashback Classics!
You might wonder what the appeal of having several different versions of the same game in one compilation is. Indeed, dear viewer, I was right there with you until recently.
Then I played the Atari 5200 version of Millipede — an unreleased prototype that was essentially a port of the version for Atari home computers. And I was blown away by quite how enjoyable it was. For me, it’s ended up being an even more appealing way to play the game than the arcade original.
To be fair, any Millipede is good Millipede, but to see what makes this version special check out the video below — and don’t forget to subscribe on YouTube for more!