Tag Archives: Atari ST

Quartet

Time for something a bit different today! The Atari ST plays host to a variety of excellent applications as well as games, many of which are still well worth your time today. So let’s take a look at some of them every so often!

Quartet is a four-channel sample sequencer and synthesiser by Microdeal. It was well-regarded for its ease of use and flexibility, and was used by a wide variety of composers in both the commercial and demo scenes. It’s not hard to see why — a little effort can produce some surprisingly excellent results that are a far cry from the ST’s usual pitiful warblings!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Parasol Stars

A lot of people forget that there’s a third Bubble Bobble game — or, as this port puts it, a second Rainbow Islands game.

But Parasol Stars from Taito is very much a thing that exists — and moreover, it got a very competent port to Atari ST thanks to Ocean Software. While the PC Engine original may be a bit smoother and slicker than this one, this is certainly not a bad effort considering how it’s running on general-purpose rather than gaming-specialist hardware.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

OutRun Europa

As we’ve seen a fair few times on this series to date, it was quite fashionable for home computer developers to put together “unofficial” sequels to arcade classics.

Sega’s OutRun certainly wasn’t immune to this, and enjoyed several home-exclusive follow-ups over the years — including OutRun Europa by Probe. In this game, you’re on the run from the police — attempting to outrun them, you might say — and must speed your way across Europe in a variety of vehicles. And it’s not bad!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

The Ninja Warriors

Arcade conversions could be a bit hit and miss on the Atari ST, largely because the computer’s built-in hardware couldn’t hope to compete with the specialist arcade units of the time.

That didn’t stop developers from trying their best to make a solid conversion, however — and The Sales Curve’s Random Access team actually managed a pretty competent job of bringing Taito’s The Ninja Warriors home for Atari ST owners to enjoy.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Mega-Lo-Mania

The design’s weady! Ergonomicawwy tewwific! We’ve conquered the sector! We’ve nuuuuked them! We’ve won!

Ah, Mega-Lo-Mania, such an iconic game — and not just for those wonderful speech samples, but also for its excellent gameplay. Many people regard this as one of the first examples of a real-time strategy game — though it does things a little differently from its fellow genre progenitor Dune 2, which came out a year later.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Llamatron

If you like flashing lights, boy do I have the game for you. If you have a problem with flashing lights, maybe steer clear of this one.

Llamatron for Atari ST is one of the legendary Jeff Minter’s many takes on classic arcade games. This time around, he sets his sight on the classic Robotron, which was already a fairly psychedelic experience filled with pulsing colours and flashes of light, but Llamatron takes all that to a whole other level.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Kid Gloves

Do you like pixel-perfect jumping and dodgy hitboxes? Then you’re gonna love this pretty platformer from Millennium and Logotron!

This is one of those games that I remember seeing screenshots of back in the day and thinking it looked really cool thanks to its console-style visuals. Gameplay-wise, it’s not terrible — but be prepared for plenty of frustration as you battle your way through 50 screens of precision platforming!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Jupiter’s Masterdrive

While Ubi Soft is regarded as one of the big corporate publishers these days, with much of their work consisting of annualised, creatively bankrupt titles, back in their early days they were beloved for their creative releases.

Jupiter’s Masterdrive for Atari ST is a great example. It takes the top-down racing game and adds a futuristic spin — and the result is a highly playable game that is a lot of fun to challenge, even today. Just watch out for those boats — they’re tricky to handle!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Hard Drivin’ II: Drive Harder…

Back in the ’80s and ’90s, it wasn’t unusual to see developers for home computers take it upon themselves to make “sequels” to arcade games.

Hard Drivin’ II: Drive Harder… for Atari ST is a good example. It takes the basic format of Atari Games’ polygonal classic Hard Drivin’ and polishes it up with a better handling model, more tracks and a rather clunky track designer, allowing you to create your own challenges.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Garfield: Winter’s Tail

My family and I were big Garfield fans back in the day, so naturally the prospect of some Garfield-related video games was an appealing one — even knowing how dodgy licensed video games tended to be!

Garfield: Winter’s Tail isn’t an amazing game by any means, but it does feature some excellent presentation and some creative gameplay. With a bit of polishing it could have been really good; as it stands, it’s a good example of what to expect from a licensed title in the 16-bit home computer era!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!