Tag Archives: atari


It’s dangerous, it’s devious… it’s Xevious! Again. This time for the Atari ST, after we’ve previously seen the Atari 8-bit and Evercade versions.

The Atari ST port of Namco’s classic, genre-defining vertical scroller was handled by Probe, a company whose output varied enormously from game to game. As it happens, their version of Xevious was a very solid port of the game… it was just a bit late. All right, a lot late. But at least it showed up eventually!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Xirius Defect XXL

In the mood for a good puzzle? Well, fire up the ol’ Atari 8-bit because I’ve got a right cracker for you today.

Xirius Defect XXL is, as the name suggests, an expanded version of Xirius Defect, a modern Atari 8-bit title developed for the ABBUC software competition. This newer version adds a bunch of new levels, tightens up the mechanics (and the explanations thereof) and is an altogether polished package for anyone to enjoy.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Typo Attack

Want to practice your typing skills? There were a bunch of different ways to do that back in the Atari 8-bit era, with one of the most fun being Typo Attack.

Typo Attack is one of several success stories that stemmed from the Atari Program Exchange, where independent, amateur developers could submit their work to Atari, who would publish and distribute it and pay the creators royalties. In several cases, the creators of APX titles went on to become full-time Atari employees — or, at the very least, their games became “official” releases.

Typo Attack is an example of the latter. Enjoy the video below, and don’t forget to subscribe on YouTube for more!


Ah, golf. The one sport I can get behind in that it involves minimal physical activity (aside from walking about a bit and occasionally giving a small ball a hefty thwack) and is mostly about being very quiet.

Video game adaptations of the game that spoiled many a good walk have been around for a long time, as it happens, with one of the earlier ones being Atari’s own simply named Golf for Atari 2600.

Let’s go play a round in the video below — meet me in the 19th hole and subscribe on YouTube when you’re done!


I love me some Qix, and it’s a game I developed quite an early fondness for thanks to the Atari 8-bit version I grew up with.

There’s an Atari 5200 version that is almost arcade-perfect available, but the Atari 8-bit edition went in a slightly different direction, making itself more distinctive and unique to the 8-bit platform in the process.

Enjoy my rusty Qix skills in the video below, and don’t forget to subscribe on YouTube for more!


Pole Position

You don’t just play Pole Position — you FEEL it!

Thus ran the back-of-box blurb for the official Atari 8-bit conversion of Namco’s classic “vanishing point” racer — one of the most important, influential video games of all time. Said conversion was extremely solid, and a big hit for my whole family back in the day.

See how I get on with the world’s most explosive Formula 1 cars in the video below, and don’t forget to subscribe on YouTube for more.

Final Legacy

Yep, it’s Final Legacy again — this time for the very final time, I promise!

Final Legacy’s unreleased Atari 5200 conversion forms part of the Atari Flashback Classics compilation, and thus it wouldn’t be right and proper to pass it by without proper acknowledgement, now, would it?

Thankfully, it’s pretty much identical to the excellent Atari 8-bit version, as opposed to Paradox Software’s dodgy, janky port for Atari ST. Once again we cast ourselves into hostile waters in an attempt to save the surviving human race from nuclear catastrophe.

Final Legacy

Final Legacy is a great game on Atari 8-bit, as we’ve previously seen. And, as we’ll see shortly, it could have been a great game on Atari 5200, too.

On the Atari ST, meanwhile… hmm. Not so hot. The problem in this case was the outfit doing the porting: Paradox Software, who were best known for putting out fairly mediocre fare at best, but who I can only assume were cheap to hire.

Final Legacy for Atari ST isn’t atrocious by any means… but if you have access to some means of playing either the 8-bit or 5200 version, there’s little reason to bother with this. But come check it out with me anyway, and admire quite how much worse Paradox made this version over the original!

Circus Atari

Today’s Atari Flashback Classic is Circus Atari, an interesting and challenging twist on the Breakout formula.

The origin story of this one is quite interesting, too; it began life as a third-party spin-off of the Breakout arcade hardware, then was subsequently ported by Atari itself to the 2600 platform. Original developer Exidy, who were struggling to compete with Atari at the time, must have been real pleased about that!

Anyway, if Breakout wasn’t hard enough already for you, Circus Atari challenges you to bounce two little clowns on a see-saw and pop a bunch of balloons. Good luck; you’ll need it!


We’re all pretty accustomed to arcade-perfect conversions these days, but what about back in the ’80s where programmers had to make home versions of arcade games from scratch without any handy emulation?

The results varied enormously — at least partly because in some cases the programmers in question didn’t have any original source material to work with — but there were a few very solid examples over the years.

One pretty great arcade conversion for Atari 8-bit was the Atari-published version of Namco’s Pac-Man. It’s certainly better than the notorious 2600 version!