Tag Archives: Core Design

Chuck Rock

Unga bunga! Today we look at Core Design’s mascot from before they hit paydirt with Lara Croft and… well, let’s just say thank heavens for Ms. Croft, huh.

Chuck Rock is a platform game originally released for Atari ST and Amiga, which subsequently found itself ported to a wide variety of other computer and console systems. Growing up, I had the most experience with the Super NES version, so it was interesting to return to the Atari ST original and see how Atari’s 16-bit machine got on with things.

Aside from the commonly seen poor use of the ST’s sound chip, this isn’t a bad version of the game, all things considered. Check it out in the video below, and don’t forget to subscribe on YouTube for more.

Rick Dangerous

The “masocore” platformer, in which you learn by dying repeatedly in seemingly unfair circumstances, has become particularly popular in the age of Let’s Plays and streaming.

The reason for this is that, although playing the damn things tends to be rather frustrating, they’re quite entertaining to watch. And their reliance on puzzle-solving and memorisation make them quite a distinct experience from more conventional platform games and action adventures.

Here’s the Atari ST version of Rick Dangerous, developed by Core Design (of Tomb Raider fame) and published by Telecomsoft imprint Firebird in 1989. Oh, boy, it’s irritating… and yet I found myself trying again and again and again… Waaaaaaaa!!