Tag Archives: Let’s Play

Super Breakout

Super Breakout for Atari 2600 is one of the best adaptations of the classic block-breaker out there — and much more fun than the arcade version due to its far more reasonably sized paddles!

It also plays host to a spectacularly overblown and completely unnecessary narrative setup. Because when you’re knocking bricks out of a wall, what you really need is some sort of narrative motivation, right?

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Quartet

Time for something a bit different today! The Atari ST plays host to a variety of excellent applications as well as games, many of which are still well worth your time today. So let’s take a look at some of them every so often!

Quartet is a four-channel sample sequencer and synthesiser by Microdeal. It was well-regarded for its ease of use and flexibility, and was used by a wide variety of composers in both the commercial and demo scenes. It’s not hard to see why — a little effort can produce some surprisingly excellent results that are a far cry from the ST’s usual pitiful warblings!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Winter Olympiad ’88

The Tokyo 2020 Summer Olympics may be going on at the time of writing, but that doesn’t mean we can’t enjoy some winter sports action from 33 years ago!

Tynesoft’s Winter Olympiad ’88 was a well-regarded release for Atari 8-bit despite its relatively limited number of playable events. Despite releasing Summer Games on the Atari 8-bit, Epyx had decided to eschew the platform for its follow-up Winter Games, so many critics and consumers alike saw Winter Olympiad ’88 as a more than acceptable substitute.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Super Baseball

People complain these days when a sequel is too similar to its predecessor.

Count yourself lucky you didn’t fall for Atari’s 1988 release of Super Baseball, then, which is actually just a very slightly tweaked version of RealSports Baseball from the early ’80s. Complete with all the flaws of that original version, plus a pretty much impenetrable difficulty wall in single-player mode.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Parasol Stars

A lot of people forget that there’s a third Bubble Bobble game — or, as this port puts it, a second Rainbow Islands game.

But Parasol Stars from Taito is very much a thing that exists — and moreover, it got a very competent port to Atari ST thanks to Ocean Software. While the PC Engine original may be a bit smoother and slicker than this one, this is certainly not a bad effort considering how it’s running on general-purpose rather than gaming-specialist hardware.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Submarine Commander

Submarine games seem to have fallen somewhat out of favour in recent years, but there were quite a lot of them throughout the ’80s and early ’90s.

The Atari 2600’s attempt to capture the excitement of this subgenre of naval combat came in the form of Submarine Commander, a Sears-exclusive release that cast players in the role of… well, of a submarine commander. How long can you survive against the relentless assault of ships that don’t seem to be going anywhere?

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

OutRun Europa

As we’ve seen a fair few times on this series to date, it was quite fashionable for home computer developers to put together “unofficial” sequels to arcade classics.

Sega’s OutRun certainly wasn’t immune to this, and enjoyed several home-exclusive follow-ups over the years — including OutRun Europa by Probe. In this game, you’re on the run from the police — attempting to outrun them, you might say — and must speed your way across Europe in a variety of vehicles. And it’s not bad!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Upward

Type-in listings written in BASIC were a common sight in Atari 8-bit magazines — as were BASIC listings that were used to create executable machine code programs on disk or cassette.

The magazines Antic and ANALOG in the United States also had a strong interest in the programming language Action!, though, and published a number of listings written using this speedy, game-friendly setup. Today’s Atari 8-bit game is one such example, bringing some solid and challenging platforming action home for us to enjoy.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Stunt Cycle

Back in the early days of the Atari 2600 — and indeed throughout gaming history in general — there have been plenty of games that never made it to market for one reason or another.

Stunt Cycle, an Atari 2600 version of Atari’s own home port of its own arcade game, was one such example. Its 2600 version was complete and ready to go, but never made it out the door. It also never quite became a Dukes of Hazzard game, like was considered for a while. But it did eventually see the light of day in 2003.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

The Ninja Warriors

Arcade conversions could be a bit hit and miss on the Atari ST, largely because the computer’s built-in hardware couldn’t hope to compete with the specialist arcade units of the time.

That didn’t stop developers from trying their best to make a solid conversion, however — and The Sales Curve’s Random Access team actually managed a pretty competent job of bringing Taito’s The Ninja Warriors home for Atari ST owners to enjoy.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!