Tag Archives: platform games

Yogi’s Big Cleanup

Licensed games, as we’ve established pretty well by this point, can go either way. Sometimes they can be excellent games, bolstered by the “brand recognition” of what they’re based on. And sometimes they can be absolute pap that comes across as little more than a cheap cash-in.

Yogi’s Big Cleanup for Atari ST sits squarely in the middle. It’s not terrible — in fact its overall structure and design is quite likeable. But some unfortunately atrocious controls and collision detection make it a lot harder to enjoy than it perhaps could have been, which is a real shame.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Crystal Raider

Crystal Raider from Mastertronic is not a game I’d come across prior to recording this video, but it seems it was rather fondly regarded back in the day — and likewise a lot of people today seem to like it, too.

It’s an interesting puzzle-platformer with a peculiar jumping system similar to that found in Atari’s arcade title Major Havoc: so long as you hold the fire button down, you continue the upwards arc of your jump. Mastering the crazy moves you can do with this is essential to success — and Crystal Raider certainly demands some inhuman agility at times!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Yolanda

Remakes and remixes of existing video games have been around for some time now, with some dating right back to the early days of home computer gaming.

One interesting example is 1990’s Yolanda from Millennium, a game that reimagines the well-regarded but atrociously presented 1984 Commodore 64 title Hercules for a slightly more modern audience. Well, in fact, it outright recreates Hercules with better graphics and sound, and puts a hot girl in the lead role instead of a badly drawn approximation of one of Greek mythology’s most famous figures.

Dubbed “the fastest and most difficult platform game ever” in advertising from the time, it’s… well, it’s quite something, for all the wrong reasons. Take a look.

James Pond

Back in the ’90s, there was a bit of a rivalry between people who played games on home computers and those who played games on consoles.

What am I talking about, “back in the ’90s”, this is still a thing! Well, the difference is that back then, the home computer players were secretly envious of the console players, since during that period, consoles were the more powerful, specialised games machines.

As such, we saw a fair few computer games that attempted to emulate the success of “mascot games” on consoles. One such example that saw some success — and a couple of sequels — was James Pond, a rather British underwater agent with a penchant for environmental do-gooding…