One of the first games I played on the Atari ST is also one of my all time favourites — it’s Elite’s excellent conversion of Tatsumi’s arcade racing game Buggy Boy, also known as Speed Buggy.
Buggy Boy is interesting in that it’s less about driving at high speed and more about negotiating ridiculous amounts of obstacles as efficiently as possible — and scoring points, of course. It still holds up very well today, and the ST version is one of the best ports.
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Buggy Boy was one of the first games I played on the Atari ST — and it’s one that still holds up very well today.
The game was originally released in arcades in 1985 by Tatsumi, and is known is some territories as Speed Buggy. Home ports were released over the course of the following few years by prolific developer-publisher Elite, with the 16-bit home computer versions hitting ST and Amiga in 1988.
It’s a single-player checkpoints-and-timer racing game with an emphasis on relatively low-speed, technical driving, which immediately makes it stand out against the many high-speed racers based on the Pole Position mould from the era.
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